I've always had a soft spot for Bond villain simulator Evil Genius, a spiritual successor to the Dungeon Keeper series that amped-up the cackling charm and packed-in more spy cliches than you could shake a vodka martini at.
The original game released in 2004 before a Facebook spin-off, then the mobile title Evil Genius: Online, before , Evil Genius 2: World Domination, appeared in 2021: that when it's "on form, it's one of the best management games out there."
"But I love my sci-fi," Kingsley continues. "I [[link]] love my hardcore sci-fi as well, so Evil Genius is definitely there. But what else could we do with it other than a base-building game, I guess is the question. And what other genres could one imagine from that?
"There's nothing actually in progress at the moment other than ideas. That sounds like there's nothing happening, but that's not true, because ideas are percolating all the time. Whilst we're releasing Atomfall now, we're also working on lots of games that will come out over the next few years, and we're also coming up with ideas for what to start in the next couple of years for games that will come out in more years time, you know? So it's this rolling, rolling kind of business of keeping new games coming along."
So you kind-of maybe heard it here first: Kingsley isn't announcing Evil Genius 3, but there are definitely some ideas "percolating" over at Rebellion about what could be done with the series. The most surprising aspect of Kingsley's answer to me is about the genre: I find it hard to imagine an Evil Genius that is not a base-building game to some degree, though I suppose the world domination theme lends itself more broadly to the strategy and tactics genre.
Who knows: Maybe they'll come up with an asymmetric shooter (please don't). Evil Genius fans clearly shouldn't expect anything anytime soon, but going by the man in charge, it's not unreasonable to expect something down the line.