has become one of the year's most talked-about games, albeit for reasons I don't think anybody wanted. A big legal brouhaha has developed in the wake of publisher Krafton abruptly dismissing the entire leadership team of Subnautica 2's developer Unknown Worlds Entertainment.
Those former leaders, including co-founders Charlie Cleveland and Max McGuire, subsequently filed a lawsuit, claiming Krafton wanted to push Subnautica 2's launch out of 2025 to. Krafton responded by claiming Subnautica 2, and that Cleveland and McGuire " as studio-wide game director and technical director to focus on their personal projects".
Below Zero's, meanwhile, focuses mainly on the Snowfox, a sci-fi skidoo used for traversing the game's icy landmasses. The Snowfox was always the most difficult Subnautica vehicle to control, and the patch makes several changes to address this.
For starters, it alters the Snowfox's collider to reduce the chance of it getting stuck on obstacles. But it also dramatically reduces the damage received from terrain impacts from 100% to 12%, and lessens the chance of players being knocked off the Snowfox when attacked by an ice worm from 100% to 25%.
Oh, and it stops the vehicle from "occasionally falling inside the terrain and disappearing forever when deploying it", though some players may have been relieved when this happened, given how finicky it could be to drive.
Finally, both patches add a "pop-up newsfeed that can be used for one-time-only [[link]] announcements", which I'm guessing will keep existing Subnautica players updated on the sequel's ongoing development. The games are also on for the next week— each 75% off from $30 (£26) to $7.50 (£6.50).
As someone who played both Subnautica games to death, I can say that they're well worth that price. Subnautica is the superior experience, with bigger biomes, better aquatic vehicles, and a more rounded adventure overall.
That said, I think Below Zero has some wonderful environments and creatures, as well as an by Ben Prunty. As for Subnautica 2, it's now set to release into early access sometime in 2026, though Krafton is being no more specific than that at this point.

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