Audiosurf Dev Working On iPhone Version_

By Alex Johnson | January 01, 0001

Apple’s preview of the iPhone OS 3.0 had less to do with games than it did new functionality. But the new iPod library accessibility could mean we get indie hit Audiosurf on the iPhone.

The upcoming 3.0 OS update will open up iPod music to independent application developers, so it’s not inconceivable that would-be iPhone game makers will tap these resources in the near future. But iPhone gaming enthusiasts The APPera shot an email to Audiosurf creator Dylan Fitterer, asking about the possibility of the music-driven indie game sensation making the jump.

His response:

“WooHoo!

I’m on it.”

I’ll believe it when I see it – and believe me, [[link]] I’d love to see it. It’d be a great way to get more mileage out of those audio books I bought on iTunes.

Audiosurf uses music tracks to generate colorful multi-lane highways that you navigate a spaceship–looking thing down, collecting blocks to score points. Each [[link]] “track” has three different difficulty levels which also apply to the game’s 14 playable characters.

Audiosurf For iPhone Possible, Perhaps Even Probable? [Giant Bomb via The Escapist via NeoGaf via The APPera]

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